An Evening @ Nando’s

The meeting (with HDC) finished at about 6 pm. Due to traffic jam around Damansara, we decided to have our late lunch cum dinner at 1 Utama. We were really ravenous after a hard day @ work (not to mention skipping lunch due to time constraints) , so we decided to grab a bite at […]

Scores Online for Iphone and Ipod Touch

For Developers like us, when we develop a game we need to submit online requirement such as online scores. It challenges users to try reach and be at the top/high-scores. Offline game is quite a bore now. With everything easily accessible online now, global scores for players to submit their score in our games will […]

What the iPad means to us, and the rest of the world

If the idea of a computer that you can bring with you without lugging a laptop bag around with added multitouch goodness isn’t enough for you, I don’t know what is. Some people rant about the lack of a “Full” OS, and multitasking capabilities in the iPad. This, my friend, is short-sightness about the future. […]

Qalvinius Updated: Sold Item

Currently our game engine is at about 75-80% completion. Players can now sell items from the inventory box. Bugs we are still working on: Players can still sell items when there is no merchant layer open. The items count were not function properly yet – items sold 10 times are still counted as 1. :S […]

The World in Your Face

Assalamualaikum and hello world! We are Teratotech and this is our first blog post. It has been a long time since we first wanted to start a blog about our mobile apps and game development, so thank God, we are finally here! We will keep you updated with the latest news and progress on our […]